0 1 00:00:02,230 --> 00:00:08,000 The next thing that I want to talk about is crowdfunding. And if you're not familiar with crowdfunding 1 2 00:00:08,050 --> 00:00:10,600 such as with Kickstarter or with Indiegogo, 2 3 00:00:10,840 --> 00:00:16,780 it's essentially a platform that allows you to showcase your idea or your project and gathering people 3 4 00:00:16,780 --> 00:00:21,000 together who are interested in funding the end result. 4 5 00:00:21,040 --> 00:00:26,350 So on these websites people can pledge a certain amount that you define so that they can get certain 5 6 00:00:26,350 --> 00:00:33,160 perks and those perks or rewards can be anything from just a thank you note to a T-shirt with your brand 6 7 00:00:33,160 --> 00:00:38,140 on it or the actual product at the end which is usually the most popular. 7 8 00:00:38,380 --> 00:00:42,820 And anything to you know a personal a personal meeting with the founder et cetera. 8 9 00:00:42,880 --> 00:00:49,450 So the nice thing about crowdfunding as a idea of validation methodology is that it really gets to the 9 10 00:00:49,450 --> 00:00:50,980 crux of the problem. 10 11 00:00:51,140 --> 00:00:58,300 I.e. will people pay for your idea? And as much as it helps to gather information through looking at 11 12 00:00:58,300 --> 00:01:03,490 sign ups via landing pages or seeing if people will click on a buy button, 12 13 00:01:03,490 --> 00:01:10,090 there's nothing that tells you more about your idea than if people actually pull out their credit card 13 14 00:01:10,150 --> 00:01:13,890 and put it down to buy what it is that you're going to make. 14 15 00:01:13,900 --> 00:01:15,930 There is no better validation than that. 15 16 00:01:16,120 --> 00:01:23,170 So Crowdfunding is a huge topic and I think success in it takes a lot of preparation, probably a little 16 17 00:01:23,170 --> 00:01:25,400 bit more than just having a good idea. 17 18 00:01:25,450 --> 00:01:31,450 We're probably going to make a separate course just for this because as some of you guys know, we had 18 19 00:01:31,480 --> 00:01:42,580 a pretty huge crowdfunding effort last year and it went surprisingly well. And we just wanted to tell 19 20 00:01:42,580 --> 00:01:45,580 you guys about a few of things that we discovered along the way. 20 21 00:01:45,760 --> 00:01:53,130 And more of a systematic approach to how you actually go about creating a successful crowdfunding project. 21 22 00:01:53,230 --> 00:01:58,330 Everything from videos to drawing attention to how you list it to 22 23 00:01:58,510 --> 00:02:00,420 what are the setting of the dates and time. 23 24 00:02:00,420 --> 00:02:07,150 There's a whole load of factors around crowdfunding on Kickstarter and Indiegogo that we're probably going 24 25 00:02:07,150 --> 00:02:11,100 to dive into. Another 8 module or 50 hour kind of project 25 26 00:02:11,110 --> 00:02:12,130 I think it's going to be. 26 27 00:02:12,370 --> 00:02:18,100 But yeah if you're interest in that just hit us up over email or over Slack and we'll let you guys know once 27 28 00:02:18,100 --> 00:02:19,300 that's ready. 28 29 00:02:19,330 --> 00:02:25,720 But anyways back to the idea of using crowdfunding as an idea validation tool. Essentially you're looking 29 30 00:02:25,720 --> 00:02:28,960 at the big two which is Kickstarter or Indiegogo. Now 30 31 00:02:29,110 --> 00:02:36,940 they have now they have slightly different rules and slightly different use cases but for the most part 31 32 00:02:36,940 --> 00:02:44,200 Kickstarter is a slightly larger community so it has I would say more active users and more hits than 32 33 00:02:44,230 --> 00:02:46,670 Indiegogo on a daily basis. 33 34 00:02:46,870 --> 00:02:52,420 But Indiegogo has slightly more favorable rates especially after your crowdfunding event has ended. Now 34 35 00:02:52,420 --> 00:02:58,630 with crowdfunding you have a limited amount of time in which your project is visible and you can set 35 36 00:02:58,630 --> 00:02:59,220 that time. 36 37 00:02:59,230 --> 00:03:03,980 So it could be as long as you know three months or it could be as short as a week or two. 37 38 00:03:04,330 --> 00:03:09,350 And I think for Project validation something like about 30 days is probably ideal. 38 39 00:03:09,490 --> 00:03:15,880 The longer that you run your crowdfunding the more sleepless nights and constant caffeination you will 39 40 00:03:15,880 --> 00:03:16,210 have. 40 41 00:03:16,210 --> 00:03:19,770 So think about the toll on your team as well. 41 42 00:03:19,930 --> 00:03:25,600 But it's basically just a great place where you can make a video describing what your app does or what 42 43 00:03:25,600 --> 00:03:31,840 your or what your product does and then you know tell people what are the features, what are they going 43 44 00:03:31,840 --> 00:03:32,580 to get from it, 44 45 00:03:32,590 --> 00:03:36,700 what is it going to do for them i.e. the benefits. 45 46 00:03:36,850 --> 00:03:42,280 And then if people are interested in it, they can pledge and back for a number of rewards. 46 47 00:03:42,280 --> 00:03:47,850 So this is a currently active Kickstarter called the Beelinguapp 47 48 00:03:47,860 --> 00:03:54,190 I just found on the front page of Kickstarter and you can either pledge one euro for support or you 48 49 00:03:54,190 --> 00:04:01,530 can have a ad free version for 10 euros or some of the other pledges that you can look through. 49 50 00:04:01,810 --> 00:04:04,530 And they're doing relatively well. 8 days to go 50 51 00:04:04,540 --> 00:04:07,360 and they've raised €10,000. 51 52 00:04:07,360 --> 00:04:10,980 So I think looking at the percentage they're probably going to make it. 52 53 00:04:11,020 --> 00:04:14,840 And that means that you've got users from day one. 53 54 00:04:14,920 --> 00:04:21,660 And also you have the funds that enables you to take time out of work or work on this as a side project 54 55 00:04:21,700 --> 00:04:29,200 or being able to get a professional designer etc And you can set that goal to whatever you feel is necessary. 55 56 00:04:29,200 --> 00:04:33,430 Now we think that that goal shouldn't be too high. 56 57 00:04:33,610 --> 00:04:35,880 Don't be overly optimistic. 57 58 00:04:35,920 --> 00:04:41,300 Instead just put down whatever it is that you think you will need in order to get it done. 58 59 00:04:41,440 --> 00:04:43,300 And it is a great community actually 59 60 00:04:43,300 --> 00:04:49,630 Kickstarter there's a lot of really really awesome people on there who will cheer you on, who will be 60 61 00:04:49,630 --> 00:04:50,310 there for you 61 62 00:04:50,300 --> 00:04:58,810 you know even in the toughest of times. And we certainly had a lot of lows you know shipping shipping 62 63 00:04:58,810 --> 00:05:03,110 a physical product as is incredibly difficult actually. 63 64 00:05:03,230 --> 00:05:16,070 And there have been so many unexpected turmoils and I have to say you know our community of over 700 64 65 00:05:16,220 --> 00:05:19,850 backers have actually been a huge boon 65 66 00:05:19,910 --> 00:05:27,170 and you know every time we read a comment that is really supportive, it just cheers us up just a little 66 67 00:05:27,170 --> 00:05:27,510 bit 67 68 00:05:27,530 --> 00:05:32,740 and it really really is-- makes a world of difference for us. 68 69 00:05:33,080 --> 00:05:38,960 So yeah building that community about people with people who actually care for your product is another 69 70 00:05:38,960 --> 00:05:40,130 huge advantage. 70 71 00:05:40,130 --> 00:05:46,550 So in my opinion, if you're building an app or if you're building a product, running a crowdfunding project 71 72 00:05:46,550 --> 00:05:53,300 for 30 days is a really great way of testing the waters and seeing if people are actually willing to 72 73 00:05:53,300 --> 00:05:54,930 pay for the end product. 73 74 00:05:55,010 --> 00:05:55,910 So have a look at it, 74 75 00:05:55,910 --> 00:06:03,800 have a think about it and it does take a little bit of time to set up especially creating the videos 75 76 00:06:03,920 --> 00:06:06,160 and creating some of the assets. 76 77 00:06:06,290 --> 00:06:13,280 But as we said, we're currently planning on making a full course on this just because we learned so much 77 78 00:06:13,610 --> 00:06:19,100 during the four months that we did this that we want to share with you guys as well. 78 79 00:06:19,130 --> 00:06:25,310 Anyways have a look at Kickstarter, have a look at Indiegogo and if you are about to launch and if you 79 80 00:06:25,310 --> 00:06:32,060 are thinking about whether if your idea is going to work or if you want to validate the market then 80 81 00:06:32,120 --> 00:06:33,870 this is a great way of going about it.