1 00:00:01,290 --> 00:00:08,970 Hello and will come to this and your lesson will truly show you how you can easily trace and pull registers 2 00:00:09,900 --> 00:00:13,260 and bit by bit mother. 3 00:00:13,390 --> 00:00:15,980 So here's a quick example. 4 00:00:16,000 --> 00:00:17,620 Flighting bit by bit. 5 00:00:19,250 --> 00:00:25,920 Just the two of Zino equals one. 6 00:00:27,240 --> 00:00:38,120 The means the stress register will address for the and it will also address bin zero of this part. 7 00:00:38,120 --> 00:00:41,960 So one other this the whole bought just one bin. 8 00:00:41,960 --> 00:00:53,210 So when we say equals 1 This means that the software C language is telling SEPIC micro-controller that 9 00:00:53,330 --> 00:01:08,620 it should make that 0 bit of port and port and if we said to rest the of four equals zero it should 10 00:01:08,640 --> 00:01:12,760 make fourth part of part D as output. 11 00:01:13,060 --> 00:01:19,060 As we mentioned earlier in the Beevor's lessons one means but zero means output. 12 00:01:19,060 --> 00:01:24,350 If you are not for me know C language you should take our course pick micro-controller. 13 00:01:24,610 --> 00:01:30,560 Step by Step Guide you can check our profile or send us a message. 14 00:01:30,570 --> 00:01:34,280 The third line is that the death of two equals one. 15 00:01:34,350 --> 00:01:40,770 This makes the second bit of thought at logic high. 16 00:01:40,860 --> 00:01:50,600 So to the logic high to the Second been in port the so it will tell on if there is connected to of 2 17 00:01:51,120 --> 00:01:52,640 or to the second bin. 18 00:01:52,830 --> 00:01:58,480 It will turn it on now that the death of 5 equals zero. 19 00:01:58,740 --> 00:02:06,400 This will turn off the fifth bit of Paul D the it will turn it off. 20 00:02:06,490 --> 00:02:08,120 Awesome logic lol. 21 00:02:08,160 --> 00:02:14,070 So if we have added to the spin and d it will turn it off. 22 00:02:14,100 --> 00:02:16,550 So this was how to write. 23 00:02:16,560 --> 00:02:18,070 Bit by bit. 24 00:02:18,450 --> 00:02:21,160 And as you can see we liked bit by bit. 25 00:02:21,180 --> 00:02:25,590 It's a little bit hard to keep track of all of the bends. 26 00:02:25,950 --> 00:02:33,600 So naifs I will discuss the numbering system and how you can plot the whole board at once using binary 27 00:02:33,720 --> 00:02:38,070 decimal octal or hexadecimal number. 28 00:02:38,460 --> 00:02:39,700 Thanks for watching this lesson. 29 00:02:39,720 --> 00:02:45,180 If you have any questions please ask about this is educational engineering team.