Hello, welcome to the world of computer aided design with solid votes.
In today's session, we are going to learn how to rotate entities and SolidWorks ludic entities.
We have this rotate entities tool in the mood dropdown.
So click on it as you click on it.
It will be property manager gets involved in C and D to rotate.
ListBox is activated.
So we need to select the entities that we want to rotate.
I want to rotate this rectangle and select it.
Next thing we have to specify is the center of rotation.
I like.
This ListBox.
Now I want to rotate to see Daniel using it center point as the base points.
So I click here at the center of this.
As I clicked on the center, you can see two handles are placed at this point.
Now I want to rotate this rectangle the anticlockwise direction and at an angle of 60 degrees.
So I'll type 60 in the analytic box and I'll present a preview of the rotating rectangle is displayed.
Let's say I want to rotate this rectangle in the clockwise direction at an angle of 60 degrees.
So what I need to do is I need to place a minus sign before this angle then.
And press enter, you can see the rectangle rotated at an angle of 60 degrees, this time in the clockwise
direction.
So for anticlockwise values, you need to take positive angle values.
And if you want to rotate entities in clockwise direction, then you need to type negative angle values.
So after rotating the entity, click on this.
Okay.
Button to get out of the rotate.
Thank you for watching this.