1 00:00:00,480 --> 00:00:07,530 Some points to remember with regards to speed and duplex negotiation and mismatches. Duplex and speed 2 00:00:07,530 --> 00:00:15,900 mismatches occur when auto-negotiation fails or when manual configurations are mismatched. 3 00:00:15,900 --> 00:00:21,600 So, for example, one side is configured to use full-duplex and the other side is configured to use half 4 00:00:21,600 --> 00:00:29,220 duplex auto-negotiation may fail because of physical problems in the network such as cabling problems 5 00:00:29,640 --> 00:00:36,400 or a hub somewhere in the network duplex mismatches do cause performance problems. 6 00:00:36,660 --> 00:00:46,230 Your pings may succeed but the movement of large files may be negatively affected and UDP may especially 7 00:00:46,500 --> 00:00:53,470 have problems with recovering from duplex mismatch issues so a quick bit of history. 8 00:00:53,590 --> 00:00:58,880 Originally ethernet was half duplex because devices were connected to hubs. 9 00:00:59,050 --> 00:01:06,370 So a decision was made that when you can't negotiate with the other side you would revert back to 10 10 00:01:06,370 --> 00:01:11,990 meg half-duplex older devices weren't designed to auto- negotiate. 11 00:01:12,070 --> 00:01:19,660 So the auto-negotiating device would revert back to half-duplex mode if it wasn't able to negotiate 12 00:01:19,660 --> 00:01:27,340 with the other side because it assumed that that device must only support half-duplex. Auto-negotiation 13 00:01:27,340 --> 00:01:33,130 of speed and duplex didn't work well in the old days and often caused problems with the speed and duplex 14 00:01:33,130 --> 00:01:34,240 mismatch. 15 00:01:34,690 --> 00:01:41,170 If one side is using half-duplex and the other side is using full-duplex, the full-duplex side thinks 16 00:01:41,260 --> 00:01:45,540 that it can transmit it any time even when it's receiving traffic. 17 00:01:45,580 --> 00:01:52,320 The half-duplex side however because it uses carrier sense multiple access collision detection or CSMA 18 00:01:52,360 --> 00:01:56,990 slash CD will want the line to be clear before transmitting. 19 00:01:57,220 --> 00:02:02,860 And when it does transmit and the packet is transmitted by the other side running at full-duplex a collision 20 00:02:02,860 --> 00:02:03,790 occurs. 21 00:02:04,090 --> 00:02:09,940 So the half duplex side will back off because of the collision and then try and transmit again when 22 00:02:09,940 --> 00:02:16,780 the line is clear and we'll have the constant issue of late collisions with the full-duplex side is 23 00:02:16,780 --> 00:02:20,680 transmitting data and can starve the half duplex side. 24 00:02:20,680 --> 00:02:25,930 In other words, it can use up all the bandwidth causing a lot of collisions and retransmissions on the 25 00:02:25,930 --> 00:02:31,900 half-duplex side this would cause the frames on the half-duplex side to que up and eventually be dropped. 26 00:02:32,590 --> 00:02:33,790 When looking for problems 27 00:02:33,790 --> 00:02:39,180 have a look at the areas which I'll demonstrate in a moment on the full-duplex side you will see errors 28 00:02:39,190 --> 00:02:46,620 such as CRC errors or runts, on the half-duplex side you typically see late collisions and perhaps 29 00:02:46,620 --> 00:02:52,750 buffer overloading, management systems from companies such as solar winds and others allow you to see 30 00:02:52,750 --> 00:02:58,480 where you've got Duplex problems on your network and help you resolve these issues more easily.