1 00:00:00,750 --> 00:00:05,430 Welcome back to Advance Export Development, and in this section, we're going to go for the bad character 2 00:00:05,430 --> 00:00:09,620 analysis of the section I already eliminated zero eight. 3 00:00:10,800 --> 00:00:18,090 But just to demonstrate now, the point I'm trying to make in this section is that there is a lot of 4 00:00:18,090 --> 00:00:21,990 bad characters in this application due to the Unicode encoding. 5 00:00:22,320 --> 00:00:31,050 However, a viable alternative to using standard SQL code is to encode your code using any range from 6 00:00:31,050 --> 00:00:39,300 zero to nine and capital A to Capital Z that will be Hex 41 and capital A in Hex five A four Capital 7 00:00:39,300 --> 00:00:39,620 Z. 8 00:00:40,140 --> 00:00:46,560 When we use our Alpha to encoder, it will all be based along interweaved numbers, as you can see right 9 00:00:46,560 --> 00:00:46,890 here. 10 00:00:49,020 --> 00:00:56,100 So we're going to just take out a few bad characters first to demonstrate the limited character said 11 00:00:56,100 --> 00:00:58,740 that we are dealing with when it comes to Unicode exploits. 12 00:00:59,760 --> 00:01:02,350 So let's go back and restart immunity. 13 00:01:03,400 --> 00:01:05,550 So control of two to restart go. 14 00:01:05,550 --> 00:01:07,370 Yes, OK. 15 00:01:09,360 --> 00:01:10,110 Pressplay. 16 00:01:12,870 --> 00:01:14,450 We refer to Lord Steele's. 17 00:01:15,980 --> 00:01:22,640 Contrary to act, I jumped to an expression, go to our pop pop return instruction. 18 00:01:25,030 --> 00:01:25,720 Yes. 19 00:01:28,030 --> 00:01:32,200 And we're going to try to eliminate one bad character. 20 00:01:42,680 --> 00:01:48,440 Top 40, remember, were taking over S.H., so passionate ception. 21 00:01:50,440 --> 00:01:51,550 Then increment. 22 00:01:54,190 --> 00:02:02,370 And go all the way down to pushbacks then, right, click on the register, address the following dump, 23 00:02:03,520 --> 00:02:08,560 and we got remember, this is all Unicode and coded, so now it's appended with no bytes. 24 00:02:08,560 --> 00:02:14,410 So zero one zero two zero three if you go all the way down to. 25 00:02:16,520 --> 00:02:17,420 Zero, eh? 26 00:02:18,170 --> 00:02:23,300 That is our first bad character, so we can take a note of that. 27 00:02:25,200 --> 00:02:32,370 But just to let you know, we're not going to be using standard show code, we're going to code it using 28 00:02:32,370 --> 00:02:34,020 uppercase letters and numbers.