[gd_scene load_steps=5 format=2]

[ext_resource path="res://Assets/fondo/montana.png" type="Texture" id=1]
[ext_resource path="res://Assets/fondo/engranaje.png" type="Texture" id=2]
[ext_resource path="res://Scripts/Monte.gd" type="Script" id=3]

[sub_resource type="Animation" id=1]
resource_name = "Engranaje"
length = 3.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Engranaje:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 360.0 ]
}

[node name="Monte" type="Node2D"]
script = ExtResource( 3 )

[node name="Engranaje" type="Sprite" parent="."]
position = Vector2( 1332, 973 )
texture = ExtResource( 2 )

[node name="Montana" type="Sprite" parent="."]
position = Vector2( 971, 875 )
texture = ExtResource( 1 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Engranaje = SubResource( 1 )
