using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ArryasList : MonoBehaviour
{
    public int[] numbers = new int[2];

    public int[] count;


    public List<string> names = new List<string>();


    private void Start()
    {
        foreach (int item in count)
        {
            Debug.Log(item);
        }

        names.Add("Pablo");
        names.Add("Pedro");
        names.Add("Anita");
        names.Remove("Pedro");

        foreach (string item in names)
        {
            Debug.Log(item);
        }
    }
}
