1 00:00:03,960 --> 00:00:06,030 ‫Welcome to the punk chapter. 2 00:00:06,120 --> 00:00:12,420 ‫And this chapter we are going to build a clone of the huge success from the Seventies Pong and this 3 00:00:12,420 --> 00:00:19,140 ‫is pretty much the first video game ever from what I know, and we are going to build pretty much this 4 00:00:19,140 --> 00:00:19,680 ‫game. 5 00:00:19,920 --> 00:00:27,330 ‫As you can see, we have we have the we have the game with player one and player two. 6 00:00:27,480 --> 00:00:31,770 ‫Then we have two racquets and the ball flying around. 7 00:00:31,770 --> 00:00:39,450 ‫We are using sounds in here and we have a scoring system and as you see, the ball goes faster and faster 8 00:00:39,450 --> 00:00:46,380 ‫every time and every hit and that makes the game more and more difficult because the bats are not getting 9 00:00:46,380 --> 00:00:47,100 ‫faster. 10 00:00:47,100 --> 00:00:48,240 ‫And there you are. 11 00:00:48,630 --> 00:00:48,990 ‫All right. 12 00:00:48,990 --> 00:00:54,150 ‫So this is pretty much the end result of what we are going to build in this chapter. 13 00:00:54,180 --> 00:00:56,610 ‫We will use different scenes. 14 00:00:56,610 --> 00:01:02,490 ‫So we are going to have a main page where you can start from and you can press play in order to get 15 00:01:02,490 --> 00:01:03,210 ‫to the game. 16 00:01:03,720 --> 00:01:09,690 ‫And then there is a game over screen where you simply see the game over text layout laid out just in 17 00:01:09,690 --> 00:01:10,380 ‫front of you. 18 00:01:10,560 --> 00:01:13,620 ‫And this will teach you many different things. 19 00:01:13,620 --> 00:01:20,160 ‫If we go back to our game, you will see how to use physics because of this racket. 20 00:01:20,160 --> 00:01:22,280 ‫Here, for example, has to have physics. 21 00:01:22,280 --> 00:01:27,090 ‫So it has to collide with the ball in order for the ball to bounce back. 22 00:01:27,090 --> 00:01:32,310 ‫Then you will learn about physic materials because otherwise you can't have this bouncy ness that we 23 00:01:32,310 --> 00:01:33,090 ‫have seen. 24 00:01:33,300 --> 00:01:40,980 ‫Then we will see how to use scores, how to create a user interface, how to create a game map. 25 00:01:40,980 --> 00:01:46,320 ‫As you can see here, the whole arena with the edges and the cutline in here. 26 00:01:46,470 --> 00:01:49,230 ‫So there's plenty to learn in this chapter. 27 00:01:49,230 --> 00:01:52,830 ‫So have fun and start with the first video. 28 00:01:52,830 --> 00:01:57,210 ‫And by the way, for this chapter we also have text materials. 29 00:01:57,210 --> 00:02:01,170 ‫So you can follow along the text and learn from there as well. 30 00:02:01,410 --> 00:02:01,890 ‫All right. 31 00:02:01,890 --> 00:02:04,800 ‫So see you in the next video and let's get started.